AI Insights · Timothy · July 2021
Top 5 Cannabis Games on Android in South America: Q2 2021 Performance
Explore the performance trends of the top cannabis games on Android in South America during Q2 2021, including revenue, downloads, and active users.
In the second quarter of 2021, the top cannabis-themed games on the Android platform in South America showed varied performance trends, according to data from Sensor Tower. Here's a closer look at each app's weekly downloads, revenue, and active user metrics.
Hempire - Plant Growing Game from LBC Studios Inc. saw a decline in weekly revenue, starting at approximately $1.9K and decreasing to around $821 by the end of June. Weekly downloads showed fluctuations, peaking at 86.4K in mid-April before dropping significantly to 12.3K by the end of June. Similarly, weekly active users decreased from 106.9K at the beginning of April to 42.9K by the end of the quarter.
In contrast, Bud Farm: Idle Tycoon by LDRLY Games experienced a steady increase in weekly revenue, reaching $1.2K in the first week of June. The app's weekly downloads also rose, peaking at 6.4K by the end of May. Active users followed a similar upward trend, increasing from 522 at the start of April to 3.2K at the end of June.
Weed Factory Idle by Green Panda Games showed modest revenue growth, with weekly earnings peaking at $48 in mid-June. The game's weekly downloads were relatively stable, averaging around 1.8K throughout the quarter. Active users saw a gradual decline from 9.8K to 5.2K over the same period.
Weed Firm 2: Bud Farm Tycoon from Koolbros experienced a downward trend in both revenue and active users. Weekly revenue decreased from $67 at the end of March to $41 by late June. Downloads were minimal, with significant activity only in early April, while active users dropped from 5.7K to 1.8K by the end of the quarter.
Finally, Weed Firm: RePlanted, also by Koolbros, showed varied performance. Weekly revenue fluctuated slightly, peaking at $32 at the end of June. Downloads decreased significantly after April, and active users declined from 2.6K at the start of the quarter to 416 by the end.
For more in-depth insights and analysis on these apps, visit Sensor Tower.